SCHOOL OF THE ARTS   |  UNIVERSITI SAINS MALAYSIA

DR. RASSLENDA RASS RASALINGAM

Lecturer

Dr Rasslenda is a lecturer in the Graphic Communication Department, School of The Arts, USM. She completed her Ph.D. in Instructional Strategies in Designing an Emotionally Sound Web-based Instruction from Universiti Sains Malaysia in 2019, Dr Rasslenda’s research activities focus upon Educational Technology, Gamification, Human-Computer Interaction and User Interface Design. Her current focus is on Educational Technology and Gamification.

Education

  • PhD (USM)

     

  • MIM(USM)

     

  • BMM(UUM)

     

Areas of Expertise

Interface Design, Educational Technology, Gamification

Research Interest

 

    Dr Rasslenda’s research activities focus upon Educational Technology, Gamification, Human-Computer Interaction and User Interface Design. Her current focus is on Educational Technology and Gamification.

Research Topics

  • Augmented Reality
  • Metaverse
  • Emotions and Learning
  • Game-based Learning

USM EXPERTS

SPORTLIGHTS

  • PUBLICATIONS



    Doraisamy, V., Alomari, S., &Rasalingam, R. R. (2022). Enhance the latency of mobile cloud gaming system. International Journal of Wireless and Mobile Computing, 22(3-4), 236-250.

    Hai, D. S. T., Joshua Thomas, J., Jothi, J. A., & Rasalingam, R. R. (2021, December). Detection of Invertebrate Virus Carriers Using Deep Learning Networks to Prevent Emerging Pandemic-Prone Disease in Tropical Regions. In International Conference on Intelligent Computing & Optimization (pp. 120-131). Springer, Cham.

    Rasalingam, R. R. (2019, October). The Effects of Emotionally Sound Web-Based Instruction on Performance, Engagement and Retention. In International Conference on Intelligent Computing & Optimization (pp. 329-338). Springer, Cham. Rasalingam, R. R., Muniandy, B., & Rass, R. (2014). Exploring the application of Augmented Reality technology in early childhood classroom in Malaysia. Journal of Research & Method in Education (IOSRJRME), 4(5), 33-40.

    Rasalingam, R. R., Muniandy, B., & Rass, R. (2014). Exploring the application of Augmented Reality technology in early childhood classroom in Malaysia. Journal of Research & Method in Education (IOSRJRME), 4(5), 33-40.

    Rasalingam, R. R. (2014). The acceptance and use of online shopping by the digital natives and digital immigrants. Journal of Research & Method in Education, 4(5), 4-15.

  • COLLABORATION



    Research Collaboration with Assoc. Prof. Dr. J Joshua Thomas, from School of Computing, UOW Malaysia KDU Penang University College.

  • MASTER/PHD PROJECT SUPERVISED



    The Application of Intellectual Property-Related Visual Symbol and Image Features in Food Packaging Design., 2023, ZHANG JIACHEN, PHD, RESEARCH - FULL TIME



School of The Arts
Universiti Sains Malaysia, 11800 Penang Malaysia

t: 604 – 653 3888 ext: 3621 / 3415 | f: 604 – 657 6296
e: This email address is being protected from spambots. You need JavaScript enabled to view it. (Dean)
e: This email address is being protected from spambots. You need JavaScript enabled to view it. Noor Rismafarra Binti Haris (Assistant Registrar)

 

  • Last Modified: Friday 06 December 2024.